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Furniture

Architecture is not meant to be monolithic; in fact it is quite meticulous in scope. To appreciate its overall craft, one must consider its three “identities.” This includes its use, design, and construction. While difficult to construct fully that requires some arduous labor, its overall beauty conceals itself to “control” its identity. This lends itself nicely from technical and operational aspects, which are often hidden for a layman or visitor.

By contrast, designing furniture does not to conceal itself like, as explained, with the rubrics of architecture. Instead, it is exposed by each angle that requires a “process of improvement” and deep precision. Thus, furniture design can be portrayed as still a great challenge — even on a small scale.

My work as an architect and furniture designer requires an amalgam of these aforementioned details. Above all else, it consists of a series of objects called "A,” which is just a metal sheet with a wooden panel penetrating between its two sides. Despite the differences in use and scale, a clear repetition and distinct language are still required.

My aim as a fully-realized architect and furniture designer implements a host of wood and metal parts creating its complexity. This achievement in beauty, however, still uses but a finite amount of precise instruments.

Sheep table

Metal cylinder & wood

A stool

Bent metal & wood

Ok chair

Bent metal

Zebra chair

Wood

Truss table

Metal structure & wood

Bull bench

Bent metal & wood

A shelf

Bent metal & wood

A library

Bent metal & wood

A bench

Bent metal & wood

A mezuzah

Bent metal & wood

Childhood Fright

Plywood

A light

Bent metal & wood

Shutter light

Bent metal

Industry light

Bent metal

A sleeping light

Bent metal & wood

Together hanger

Bent metal

Piano hanger

Mdf, Plywood & metal profile

Tnuva stool

Metal segments & wood

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